I am hoping that someone has experienced what is happening to me and has a simple answer.
I have just started my second attempt to build an actual course and thanks to the community I have a great heightmap with overlay. The first course caused me a few problems, all of my own making and so I am hopeful what is happening now is correctable. I imported CF into the new project without the terrain, then imported the new Terrain asset with height map. I then saved the scene, project and backed up the terrain. Next I created a tee and green with flags, finally added an out of bounds. I then compiled it to make sure all was working. It compiled. I then created a road, fairways, put in trees, both speedtrees and those that came with CF, fairway fringes, rough. I saved the scene, project and backed up the terrain. I then tried to compile it. it ran only for a few seconds, pinged and stopped compiling. I then started CF again and tried again, no luck. I closed Unity then opened it again. CF menu had disappeared and I could not get it back.
I have had this happen three times now. I checked to make sure that there were no crossed meshes. Has anyone any ideas? I even deleted everything back to the point where it had originally compiled but that didn't work either. (That was before I closed Unity and lost everything!)
I love CF in spite of everything but I know that I know little about unity and wonder if it is in Unity thaat the problem exits.
As I said at the beginning I have successfully created eighteen holes that worked so why am I now having a problem?