- New course released Florida Glades
- Addition of the Alternate Shot Mops
- Added in to Game options Dynamic Cam Option to the Playing Companion Camera so you can now see the ball land when this camera is on
- Added in to Game Options a slider to set a timeout for auto closure of the Post Shot Screen. You can still keep it as manual or you can have it off or a delay in between.
- Added an additional audio setting to Audio Options to allow players to set the background course sounds independent of the club and ball impact sounds
- Added to Game Options a Green Grid Width Slider to allow you to adjust between 1M and 2M in width depending on your system
- Some performance improvements some of which are dynamic to reduce low FPS on certain parts of the courses with high draw count
- Changes to the BLI color and width
- Removed the mouse cursor while the BLI is being moved around to facilitate viewing
- Improvements to cup physics and reduced the lip out forces a little
- Major upgrade to ground physics allowing for better roll out of the ball when chipping. You can now effectively play bump and run chip shots. This is a majot change and will mean everyone will have to relearn how to chip the ball. However it has enabled a whole new range of shots to be hit. To accomodate the extra roll we reduced the power of the chip swing overall and have replaced all the yardages for chip swings below the meter
- Added in a randomization to the lie in the outer rough areas. Now you can get a little flyer or a tough lie if going into the deep rough. What you get is below the swing meter
- Minor network improvements
- Improvements to Backspin Physics providing a greater range of backspin results based on actual spin left on ball
- Improvements to Wind which mean the ball moves around a little more on lower wind speeds and when hitting into the wind the extra effective ball speed causes side spin to have more effect the same with lift
- Minor changes to the swing meter speed in chip mode and max power of the chip swing to accomodate new physics
- Made changes to the was antialiasing affects our rough textures to provide to a less blurry rough and outer terrain
- Renamed Points to 3 Person Points to make it clear you need 3 people
- Fixed a multitude of scoring and game play bugs too numerous to mention individually but includes fixes to scorecard, scoring and playoffs
- Fixed Results screen not showing on clients. Note the results screen will only appear when the host closes the scorecard and will disappear when the host closes the results screen causing the game to end.
- Fixed the shot center getting reset when the player re aimed his shot
- Fixed some errors with Real Time Weather stations not loading correctly
- Fixed resolution reset on pushing an update
- Added a sort to mop load to ensure everyone sees mops in same order irrespective of file system differences
- Fixed need to sometimes have to click Quit twice to end the game
- Fixed an overlapping blocker on the Practice Tab
- Fixed Anti Aliasing not working when other effects turned off
- Fixed Bunker Physics
- Fixed bug in punch shot center mode that incorrectly reduced the impact
- Fixed an error when hitting lob shots with 52 Wedge
- Fixed Pin not showing on Par 3 occasionally
- Fixed some UI elements not saving on exit
- Fixed ordering of players on tee for some Mops
- Fixed a sound issue with ball in rough
- Occasionally in Alt Shot modes the next up player in the post shot screen is shown incorrectly
- Occasionally a ball will get left on the screen during alt shot
- Resume in alt shot results in each team losing a shot and being placed back where they were before the last shot with the order changed