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DPR House Builder v1_3 - release


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#121 Justin9926

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Posted 18 July 2017 - 09:20 PM

Looking gr8! I hope in the future some kind hearted soul would make US some "tract homes"?

I posted links for all the other ones I did. I haven't for these two yet. I'm wanting  to put the  reflective windows  and new textures in before I post a link. PM me a picture of what you want Larry. I'll see what I can do :)


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#122 axe360

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Posted 18 July 2017 - 09:24 PM

Wow gr8 offer Justin, only one thing. I don't have any clue what I did but I resized the plot like you said and have put a terrain down that covers all the houses. The thing is, the other day, I tried to pull the overlay back up and it is totally wacked out.

 

I resized it for tiling but I tried to paint over where a cart path is and it didn't even line up at all.

If I could figure that out, I could repaint the overlay back onto where the housing tract is and I would love some houses. Alas, it's way over my head and I'm sure you have other things to do?


Done with designing.

Released Courses: Real

The Golf Club @ Dove Mnt. AZ

Aronimink PA

Amana Colonies Iowa

Fictional:

The Grinder Anytown U.S.A.

 

 

                   


#123 axe360

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Posted 18 July 2017 - 09:33 PM

Maybe because after I was done I resized the Plot? Per your advice? Maybe that's why it doesn't seem in place?


Done with designing.

Released Courses: Real

The Golf Club @ Dove Mnt. AZ

Aronimink PA

Amana Colonies Iowa

Fictional:

The Grinder Anytown U.S.A.

 

 

                   


#124 axe360

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Posted 18 July 2017 - 09:34 PM

BRB gotta run to store. This would be gr8 if you can walk me thru a fix?


Done with designing.

Released Courses: Real

The Golf Club @ Dove Mnt. AZ

Aronimink PA

Amana Colonies Iowa

Fictional:

The Grinder Anytown U.S.A.

 

 

                   


#125 Larrykuh

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Posted 18 July 2017 - 09:35 PM

Nicely done Justin. Your endcaps are coming in the very near future!! I sent them to Matt this weekend, and he is probably correcting all of my errors.



#126 NoPutt

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Posted 18 July 2017 - 10:17 PM

Very nice Justin, you guys are doing some very nice work.


Dry Gulch...................Released                     Smithfield Golf Club...........Released

Millstone Golf Club....Released                      The Walker Course............Released

Kingsmill Woods Course...Released               Pine Lake Golf Club..........Released

Woodhaven Golf Club (9) Released                The Reserve at Keowee...Released

Cliffs at Keowee Vineyards..Released              The Ace Club...................Released

Dry Gulch 2..........Released                               Blackberry Oaks.............Released

 


#127 Justin9926

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Posted 18 July 2017 - 10:19 PM

Wow gr8 offer Justin, only one thing. I don't have any clue what I did but I resized the plot like you said and have put a terrain down that covers all the houses. The thing is, the other day, I tried to pull the overlay back up and it is totally wacked out.

 

I resized it for tiling but I tried to paint over where a cart path is and it didn't even line up at all.

If I could figure that out, I could repaint the overlay back onto where the housing tract is and I would love some houses. Alas, it's way over my head and I'm sure you have other things to do?

I never said  to resize the plot. I said  you can go back in and resize the overlay texture. From  4098, true color back to 2048 compressed to save on the file size..  Your Google overlay should be 2000×2000. Same as your terrain  plot. Here are some images.

XG0kjIa.jpg

Terrain size

mBCmtw7.jpg

In the projects.. If you click on the overlay  image.. This is what will show in the inspector. There you can change the texture from trilinear back to  bilinear  and 4098  back to 2048 and  true color  back to compressed.. That will save on your  file size If you keep the  overlay. Of course, once you change those settings you need to click apply. That's what I told you in terms of the overlay..

u1kc3o7.jpg

 

Justin


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#128 Justin9926

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Posted 18 July 2017 - 10:23 PM

Thanks guys


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#129 Justin9926

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Posted 18 July 2017 - 10:24 PM

Axe360 If you ever got Skype you could share your screen with me and I could walk you through it Quick. I'm going to be getting  off here shortly for the evening.. Any more questions, just pm me so that the topic doesn't get off track :)


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#130 axe360

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Posted 18 July 2017 - 10:32 PM

Yes I mispoke, I did NOT resize the plot. Eureka, I changed the overlay to 2000x2000 and all is good.

 

Thank you. As far as housing tracts, I will see if I can hunt down a pic but they are scarce on this course, so I imagine most anything would work.


Done with designing.

Released Courses: Real

The Golf Club @ Dove Mnt. AZ

Aronimink PA

Amana Colonies Iowa

Fictional:

The Grinder Anytown U.S.A.

 

 

                   


#131 axe360

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Posted 18 July 2017 - 10:35 PM

.


Done with designing.

Released Courses: Real

The Golf Club @ Dove Mnt. AZ

Aronimink PA

Amana Colonies Iowa

Fictional:

The Grinder Anytown U.S.A.

 

 

                   


#132 axe360

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Posted 18 July 2017 - 10:45 PM

Also I have no pics of the homes so any decent looking, not to complicated tract homes would be awesome!


Done with designing.

Released Courses: Real

The Golf Club @ Dove Mnt. AZ

Aronimink PA

Amana Colonies Iowa

Fictional:

The Grinder Anytown U.S.A.

 

 

                   


#133 axe360

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Posted 18 July 2017 - 11:09 PM

As a matter of fact Justin, those 2 houses you just put up, sure would look nice on my course.


Done with designing.

Released Courses: Real

The Golf Club @ Dove Mnt. AZ

Aronimink PA

Amana Colonies Iowa

Fictional:

The Grinder Anytown U.S.A.

 

 

                   


#134 DPRoberts

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Posted 18 July 2017 - 11:47 PM

Axe, I sense you may be off your medications again.

You can change the resolution of any image file used in your project as many times as you wish. Yearly. Monthly. Weekly. Daily. Hourly. Minutely. Secondly. Metaphorically.

Justin, you are just rocking on these homes. Can't wait to get you the reflective tutorial and see what you turn out!

I know it's just for a few that participate in this thread but big thanks to Larrykuh and his help on version 1_4 of the House Builder.

He pushed me to improve the package and really did a lot of the heavy lifting on his own for it from ideas, design concepts, blender modeling and texturing.

All this may seem silly but it is truly time consuming. Making something be seamlessly modular is 2-3x more work than just building and texturing.

Larry seems to not only churn out the hours to help me but to a great many on here with programming, Lidar work, and other course help.

Just thought a public tip of the cap to him was appropriate.

Once we finish beta testing some window work, I promise to release some estate homes.

#135 Justin9926

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Posted 18 July 2017 - 11:48 PM

You can have them. Also page 5 has 3 house Larry did 1 of DP's and 3 others I did.


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#136 axe360

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Posted 18 July 2017 - 11:51 PM

.


Done with designing.

Released Courses: Real

The Golf Club @ Dove Mnt. AZ

Aronimink PA

Amana Colonies Iowa

Fictional:

The Grinder Anytown U.S.A.

 

 

                   


#137 axe360

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Posted 18 July 2017 - 11:54 PM

.


Done with designing.

Released Courses: Real

The Golf Club @ Dove Mnt. AZ

Aronimink PA

Amana Colonies Iowa

Fictional:

The Grinder Anytown U.S.A.

 

 

                   


#138 axe360

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Posted 18 July 2017 - 11:55 PM

.


Done with designing.

Released Courses: Real

The Golf Club @ Dove Mnt. AZ

Aronimink PA

Amana Colonies Iowa

Fictional:

The Grinder Anytown U.S.A.

 

 

                   


#139 axe360

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Posted 19 July 2017 - 01:02 AM

tough crowd. :huh:


Done with designing.

Released Courses: Real

The Golf Club @ Dove Mnt. AZ

Aronimink PA

Amana Colonies Iowa

Fictional:

The Grinder Anytown U.S.A.

 

 

                   


#140 DPRoberts

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Posted 19 July 2017 - 02:05 AM

Great new avatar Neal!



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