Typically you can delete extra geometry you don't want in unity by selecting it and deleting it.
I personally like this user's houses
https://3dwarehouse....wall?nav=models
let me know if this helps
Posted 17 January 2019 - 01:28 AM
Typically you can delete extra geometry you don't want in unity by selecting it and deleting it.
I personally like this user's houses
https://3dwarehouse....wall?nav=models
let me know if this helps
Posted 17 January 2019 - 10:05 AM
Don't use blender so no joy there. At Sketchup most of the objects had white backgrounds which didn't show up in the game. Now everyone is using background colours and they do show up in the game so the number of useable objects is very small now.
PC specs...
Intel core I7 9700k 3.6 GHZ-Turbo 4.9 GHZ
64 GB Corsair vengeance LPX DDR4 2400 MHZ
Asus PRIME Z390-P
Nvidea GeForce RTX 2060 6GB
X box 360 wired controller
Windows 10 PRO NA 64 bit
Posted 17 January 2019 - 10:06 AM
Typically you can delete extra geometry you don't want in unity by selecting it and deleting it.
I personally like this user's houses
https://3dwarehouse....wall?nav=models
let me know if this helps
Yep, they are great but all coloured backgrounds.
PC specs...
Intel core I7 9700k 3.6 GHZ-Turbo 4.9 GHZ
64 GB Corsair vengeance LPX DDR4 2400 MHZ
Asus PRIME Z390-P
Nvidea GeForce RTX 2060 6GB
X box 360 wired controller
Windows 10 PRO NA 64 bit
Posted 17 January 2019 - 03:45 PM
Hey DP, do you happen to still have the Grandstand Blocks you designed?
Saw a video, but no link to them. Thanks
Dry Gulch...................Released Smithfield Golf Club...........Released
Millstone Golf Club....Released The Walker Course............Released
Kingsmill Woods Course...Released Pine Lake Golf Club..........Released
Woodhaven Golf Club (9) Released The Reserve at Keowee...Released
Cliffs at Keowee Vineyards..Released The Ace Club...................Released
Dry Gulch 2..........Released Blackberry Oaks.............Released
Posted 17 January 2019 - 04:36 PM
Posted 17 January 2019 - 05:37 PM
That's the one, thanks.
Dry Gulch...................Released Smithfield Golf Club...........Released
Millstone Golf Club....Released The Walker Course............Released
Kingsmill Woods Course...Released Pine Lake Golf Club..........Released
Woodhaven Golf Club (9) Released The Reserve at Keowee...Released
Cliffs at Keowee Vineyards..Released The Ace Club...................Released
Dry Gulch 2..........Released Blackberry Oaks.............Released
Posted 04 April 2019 - 09:18 AM
Thanks DP this looks very useful.
Off the bat I'm running into trouble. I've never used this before but it's not working for me like in the video. I don't have the layout sheet "All blocks v1_3" in my folder? I have a "building_blocks_v1_3" but all the items are bunched together in one cluster and not spread out on the neat sheet like in the video?
Intel Core i5-6600 CPU 3.3 GHz Geforce GTX 1060 16GB RAM Windows 10 64 bit
Hazyview (600m above sea level) -- Nautilus Bay (Revamp done) -- Cape Fear (TGC adaptation) -- Aloe Ridge -- Nahoon Reef GC -- Chambers Bay
Abel's Crossing -- Solitude Links GC
Posted 04 April 2019 - 11:05 AM
Thanks DP this looks very useful.
Off the bat I'm running into trouble. I've never used this before but it's not working for me like in the video. I don't have the layout sheet "All blocks v1_3" in my folder? I have a "building_blocks_v1_3" but all the items are bunched together in one cluster and not spread out on the neat sheet like in the video?
Posted 04 April 2019 - 12:09 PM
Thanks, I'll mess around a bit with it and see if I can get something going.
Intel Core i5-6600 CPU 3.3 GHz Geforce GTX 1060 16GB RAM Windows 10 64 bit
Hazyview (600m above sea level) -- Nautilus Bay (Revamp done) -- Cape Fear (TGC adaptation) -- Aloe Ridge -- Nahoon Reef GC -- Chambers Bay
Abel's Crossing -- Solitude Links GC
Posted 05 April 2019 - 01:47 AM
Thanks DP this looks very useful.
Off the bat I'm running into trouble. I've never used this before but it's not working for me like in the video. I don't have the layout sheet "All blocks v1_3" in my folder? I have a "building_blocks_v1_3" but all the items are bunched together in one cluster and not spread out on the neat sheet like in the video?
Are you using v1_3 or v1_3_1?
My version of v1_3_1 doesn't have this issue. I'm not sure what is wrong.
Posted 05 April 2019 - 10:12 AM
I'm using the one in the OP link. I think I'll try the Blender option, thanks bortimus.
Intel Core i5-6600 CPU 3.3 GHz Geforce GTX 1060 16GB RAM Windows 10 64 bit
Hazyview (600m above sea level) -- Nautilus Bay (Revamp done) -- Cape Fear (TGC adaptation) -- Aloe Ridge -- Nahoon Reef GC -- Chambers Bay
Abel's Crossing -- Solitude Links GC
Posted 11 April 2019 - 09:13 PM
Waaaaaaay overdue on this post, like 2 years, haha...but others have told me they couldn't get the House Builder to work in Unity or that the package download was incorrect. Looks like I linked to the Blender files for both links on first page. For those that have tried in past without success, I am sorry. I have fixed the links. So, I believe. May be another 2 years to up date if I am wrong.
Unity House Builder Link
https://www.dropbox....itypackage?dl=0
Posted 12 April 2019 - 12:52 AM
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