Andrew, on 20 May 2016 - 12:56 PM, said:
On the subject of user courses I cannot see any way MS would allow external files to be added. So that will leave us with approved DLC as the way to go. Unfortunately to ensure that all courses meet the minimum FPS standards we will probably have to work on a number of the user courses before they could be added to DLC. In addition I cant see real courses being added unless we have a license which is why we have started working so hard on getting these licenses coming in although we are not in a position to pay anything up front for them
So it will be a bit of a wait and see exercise I am sure as to what can and cannot be included.
I'm glad you spoke to this issue. I had a hunch it was going to be this way since the course files have to stay on the user's hard drive. I would be fine with DLC, as it becomes available, but then I'm sure you'd be left with the issue of how to compensate users for their created courses that got turned into DLC. I can also see where the licensing issue on real courses is going to a tough one to wrestle with also. I'd imagine there'd be a lot of cases where you wouldn't be able to come to terms with a number of courses and they'd be off the plate.
I understand the wait and see exercise and I'm sure it will take its own direction over time. If you package the console versions with what you had with the PC version, that's still a pretty attractive number of courses. Then again, a couple of quick, affordable DLC course offerings shortly after launch would help shape the climate concerning the market's expectations concerning them going forward. You're going to have a bit of a hard sell on your hands to those who will say, "well I don't have to pay for additional courses in The Golf Club, why am I having to pay for them here?" I and most of the other regulars here understand the reasons, but there's going to be a sizable market segment that will not have, or won't be willing to do their homework on it.