I am Admin at The CGXTour for TW08 we replicate both Euro and US touurs playing the same courses they do each week. We had the same problem about setting pins so we came up with the idea of an A and B course both identical although for Majors and the like we have faster greens for the weekend sometimes, anyway each course then has just 2 pin settings Easy and Difficult, we could then gaurantee all players play the same pins in each of the 4 rounds.
Cheers RobC
Rob, your proposal is constructive, I'm not sniping at it or at you, but it sounds like a work-around that should not be required in the first place.
Each pin set in CF, no matter which difficulty, is being assigned a name tag with a number, see image above. Would it really be asking too much of the game to randomly make a selection first (or let the tournament director specifically choose the ones he wants to) and then to store that specific pin information (together with all the other configs and weather settings) so that all players are guaranteed to play on identical pins? And even to offer practice rounds with the exact same pins for those who want to test-play them?
I'd even do you one better: Let players, if so inclined, somehow set their own flagsticks, store them as a script if they want, and share them with others if they wish. Usually it's the playing captain or a greenskeeper deciding on pin locations, not the course designer. This would require some sort of green preview of interactive green browser, and it sounds like a terrible lot of work. But it would be neat.
Or, in the least, change the functionality so that the designer is asked to set Thu, Fri, Sat and Sun pins in CF - he would then not place them according to difficulty, as now, but to weekday and competition parameters - and he would only have to plant 4 of them on every green. Which would be more realistic, since usually pin locations are expected to collectively include all kinds, from easy to difficult, from left to right and from front to back within a single round. Also, this would ensure that all the players get to shoot at identical flags and are able to go on practise rounds.
(Yep, that is an official suggestion and feature request, overlords...)
(mcthommo, to post a link just click on the little chainlink icon in the top of the reply window and copy-paste the URL into the pop-dialogue)
Oh Ok I thought it was just a single green, course seems euro and folks have awfully large greens over there so I wasn't sure..lol, I still think in fairness to tours something has to be done because even 3 pins per difficulty is overboard. I still have no idea why 3 and not just one per difficulty..lol, again I am coming from a players perspective when playing tours. And from a designer perspective I want 1 pin per difficulty. I want the players to have fun and not have to overly think there way around the courses. You want challenge but if people are thinking to much and not having fun why even play this course again. If they have fun they will keep playing the course.
Joe, even though slightly off-topic, this is a debate well worth having and I'd say it's one that is necessary to have right now. PG Admins, feel free to chime in, this really IS important.
I particularly do not agree with your opinion highlighted in blue above, but would not presume to know for sure "what players want". I do believe in mature and independent people deciding freely for themselves how much they want to think about something... Those who feel like performing some mental course management are as welcome as those who don't. With the former scoring a bit lower than the latter, perhaps.