Oh no, not enough of this. Not by a long way! More of this!
It was after all you, Ian, who had to go and say this:
....add to that, I know it will all be swaying and dancing, making it so damn pretty....
So the following is your fault entirely, because you left me no choice with your promise of swaying things: I had to go and sway them, capture them, and post a video of them. So here it is, 3 long and immersive scenes of swaying grasses and trees and undulating waters at the Heath. You really, really might want to activate the HD option before you watch it.
https://vimeo.com/91160537
Of course, I added the audio of this clip separately, because I'm not yet there in Unity. But for further reference, dear fellow course desginers, note how vital the audio section of your design will be.
(In theory, after reading the online manual at least, Unity should let you place audio loops quite easily on 1 of 256 available channels, and you can define their order, their radius, fade-in ratio etc. Should be a little bit like the JN5 course creator of old, where you could drag and drop birds and stuff straight into your design.)