I'm critical of the season pass as well.
But the truth is, that we all do not know how the finished game will look like. The real-time-swing, if implemented well, could change the attractivity of the game enormously to the better. Especially the gamepad swing is a feature many many guys are asking for. So there are many potential customers who maybe come on board if these features are in.
Maybe PP can double up the sales (including PS4 and Xbone later). With a player base of 25.000 - 30.000 people this game could have a future.
I Still think that there should 2 or 3 alternative paying routes:
- Season pass 4.99 $ for the hardcore fan. I certainly will book it and many others will as well
- Base pass 1.99 $ to get access to the user made courses
- Core game for 19.99 (don't raise it too much. Without many courses and no single-player-mode the bar should not be set too high. +
- Pay-per-Course. Whoever does not want to play online or in clubs should have the chance to pay per item. Gives him the control. I could imagine those guys paying more than 4.99 in certain months when very good courses are released.