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Season pass - paying to play user made courses ?


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#181 IanD

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Posted 05 December 2015 - 08:28 AM

There are naturally issues in designing things this way, as well as controlling them. What we must remember, is the files we create using the CF, are not ours. Therefore there is an ownership control by PP which can aid in revenue.

 

is this really the case??? so i create a course and it aint mine..thats ridiculous totally not acceptable

 

Those are my words, so please use the Quote option when making them.

As Mike has stated further on this, my words are not strictly true... I will copy his post below now ;

 

 

Not sure where you got you original quote from but of course we do not own any courses created by the community with CourseForge. There is a license agreement with CourseForge though which means third party content created with is can't be sold without our permission.

We have no plans to charge for user made courses but a season pass unlocks a feature in PerfectGolf in a way that allows them to be played in the game. This is entirely different than selling them which we have no desire to do. 



#182 IanK

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Posted 05 December 2015 - 08:42 AM

Another idea for PP to make money is to accept course commissions. People who might not want or have the time to create their local or favourite course could pay PP or another 3rd party to make it for them.
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#183 MimicPS

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Posted 05 December 2015 - 09:24 AM

The logical way around play-testing is to release Course Forge with the ability to test-play within it, in as simple as possible form of single-player Mode of Play, but not allowing online play or anything which would compromise the distribution model of sharing a course and circumventing the 'license' element of utilizing Course Forge-created content other than the official 'course library' product. For example, a Course Key system could be put in place that would not allow CF designs to be transferred and played within Course Forge without the unlock being sanctioned.

 

The Early Access has allowed players to get in on the ground floor for what is an incredible price.Then to have the offer of Course Forge thrown into the deal when, as a top-line design tool it could easily command a retail price of a thousand bucks or more, means that any business which intends to be solvent and continue development absolutely needs to have a revenue model in place. Be this the currently discussed season pass, pay-per-course DLC for both licensed and user created courses, or a mixture of those, there is really no way that this game will continue to develop without some sort of supporting business model.



#184 bobbywins22

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Posted 05 December 2015 - 11:11 AM

There are no fees to play PerfectGolf once you have purchased it. The game will continue to be developed and periodic updates will be available FOC for the base game much like they are now.

The season pass is extra functionality and content over and above what is available for the base game.


Let's see if we can get this right once and for all - for someone who is not interested in online play and creating courses and just wants play a different course once or twice a weeks(casual player?)-does this person have to buy the game then pay monthly to access the user created courses then pay again for so called licensed courses(does this mean if PP make an unlicensed course it will be free to play?)and then pay for other bits and bobs in the pro shop if that person likes something? - It seems there won't be much value in that for the casual player in that plan.It would seem to me that you are going to loose a big chunk of the virtual golf community much like the same situation that Sky are in - people are leaving them in there droves(although they won't admit it)cos they are finding an alternative way to watch what they want.The casual virtual golfer will do the same - there's no getting away from that.If PP have budgeted for that it only means that loss has been heaped onto the hardcore PG gamer who is willing to shell out no matter what.If that is so then good luck to that group of players - shame about the casual player who won't get the same value hey
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#185 brokenclub

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Posted 05 December 2015 - 11:33 AM

wow, 10 pages 0f speculations. good stuff.


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#186 IanD

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Posted 05 December 2015 - 11:41 AM

The casual player will have bought the game.... he will have contributed to the development of the game.

He may see a Licenced Course made available at further cost and decide to purchase it, because he is (likely) assured of the quality of the course. It will always be available to him, because he purchased it and can play it as often or as casually as he wants. He may opt not to buy it, and see several licensed courses release over the coming months, and then buy a Course Pack next Christmas and gain a better price. He still gets what he paid for... and when he wants. He loses nothing he hasn't paid for.

 

Those buying a Season Pass, will have every course available to them, to play. They will also have the ability to participate in other Season Pass options too. Therefore, they are getting a service for their payment for the period they have paid. They can likely pay a little less by other payment options likely available. This may suit the casual golfer, because this month, they have more time on their hands... therefore we may see several months of varying activity online, as players continually change due to their availability too. Numbers wise, those playing online and the figures we see are open to quite a few variables. Not everyone is on the same timezone and not everyone plays online. With a Season Pass, we may see player A this month and not the next, returning in month 3. Player B appears the following month but doesn't return until month 4 etc... numbers will fluctuate, especially in those summer months where perhaps holidays and vacations occur.

 

Marketing can be made quite useful in the Season Pass though. Free Passes can be offered, won, earned etc. The casual golfer could do well in noticing these times, and involve themselves where moments like this arise.



#187 NoPutt

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Posted 05 December 2015 - 12:13 PM

$5 a month, that's nothing, I just found $3.75 in my couch.

16 cents a day, to play the most realistic video golf game ever,

and build your own courses. There's nothing

to moan about here...move along.


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Dry Gulch...................Released                     Smithfield Golf Club...........Released

Millstone Golf Club....Released                      The Walker Course............Released

Kingsmill Woods Course...Released               Pine Lake Golf Club..........Released

Woodhaven Golf Club (9) Released                The Reserve at Keowee...Released

Cliffs at Keowee Vineyards..Released              The Ace Club...................Released

Dry Gulch 2..........Released                               Blackberry Oaks.............Released

 


#188 bobbywins22

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Posted 05 December 2015 - 12:37 PM

$5 a month, that's nothing, I just found $3.75 in my couch.
16 cents a day, to play the most realistic video golf game ever,
and build your own courses. There's nothing
to moan about here...move along.


Your missing the point m8 - your right if your a die hard fan of the game but your not right if you say its good value the casual player

#189 NoPutt

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Posted 05 December 2015 - 12:47 PM

I am a casual player, I wear shorts and a tee shirt

on and off the course, doesn't get any more casual than

that.


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Dry Gulch...................Released                     Smithfield Golf Club...........Released

Millstone Golf Club....Released                      The Walker Course............Released

Kingsmill Woods Course...Released               Pine Lake Golf Club..........Released

Woodhaven Golf Club (9) Released                The Reserve at Keowee...Released

Cliffs at Keowee Vineyards..Released              The Ace Club...................Released

Dry Gulch 2..........Released                               Blackberry Oaks.............Released

 


#190 RobV

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Posted 05 December 2015 - 01:22 PM

Forgive me if this question has already been answered but lets say that I subscribe to the 4.99 fee for one year and download 100+ user created courses over that time period..if I decide to cancel the subscription, will I lose the ability to play the user created courses that were downloaded? I sincerely hope not. Sure, I can understand losing the ability to play in tournaments and the like but Not being able to play courses that were "paid" for through the subscription doesn't sit well with me at all.

As I understand it and the way it was described by the devs, its basically like a subscription... you stop paying, your access to any course, except the ones you have right now, you will not be able to play... maybe I am wrong, but that's the way it seems to me.  



#191 Kablammo11

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Posted 05 December 2015 - 01:33 PM

wow, 10 pages 0f speculations. good stuff.

 

Yep, hours of fun. They should charge for this. This is simply too good to not monetise it.

 

Can I buy the film rights? I'm thinking Jack Black as the irascible penny-pincher, a grunting Silvester Stallone as his step-dad, with Glenn Close as his alcoholic overbearing mom, Mike Jones played by Martin Freeman, Andrew by Kelsey Grammer, and the exploited course designer living in poverty by DJ Qualls. His way too good-looking girlfriend, embedded by the Joneses to steal his work, could be enacted by Emma Watson. With special appearance by Gollum as a Forum troll. And perhaps a cameo by me in a kitten coat, impersonated by a CGI-resuscitated Orson Welles. 


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#192 Dazmaniac

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Posted 05 December 2015 - 01:33 PM

If you don't buy a season pass, you won't have access to courses created by the community in CF. There is nothing stopping you from downloading them as they are free, but you can't play then without a pass of some kind, be that monthly, quarterly, 6 monthly, annually etc.

 

You will have access to any stock content that comes with the game, plus any free courses PP release and any licensed courses that you may purchase (like Bethesda).



#193 IanD

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Posted 05 December 2015 - 01:49 PM

Film rights K11.... ??? That is a beast of a mini series if ever.I saw one.. !

Game of Golf, perhaps.... or Seasons of Passes



#194 RobV

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Posted 05 December 2015 - 01:49 PM

The casual player will have bought the game.... he will have contributed to the development of the game.

He may see a Licenced Course made available at further cost and decide to purchase it, because he is (likely) assured of the quality of the course.

And who is going to be the person(s) who determine the quality of the course?   Isn't that all based on opinion anyway?   In Links, there are a ton of courses that received high ratings, so given that notion I gave them a run... after I played it, I was left scratching my head wondering how it received such a high rating... I just didn't like it.  Point is, what one person may say a great design, others may say it isn't.. but I suppose in the grand scheme of things, it won't matter and nobody will ever know that unless you buy a season pass...


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#195 wim1234

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Posted 05 December 2015 - 01:51 PM

$5 a month, that's nothing, I just found $3.75 in my couch.

16 cents a day, to play the most realistic video golf game ever,

and build your own courses. There's nothing

to moan about here...move along.

 

 

this is not the point at all for me NoPutt

its a matter of priciple to me that if users are wuilling to give courses away for free, they are not allowed to do that now.

to me thisi is completely worng and destroys the ,i make something for you at no cost idea.

 

and what about this, say i have the pass, for 2 years, downloaded 100 courses, i have loads a fun, great value for me fiver.

now something happens, the company goes broke, or whatever, i cant pay the fee anymore, and no more playing all them courses on my hd.  this could happen.  i really doubt if the devs seen all the ramifications of this decision, i say no.

but to me free usercreated stuff should be possible and freely usable , it aint free with this model

 

it will be very interesting to see how this develops, but my feelings are not so good about it, no one playing tgc is going over this way.



#196 Baladus

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Posted 05 December 2015 - 01:53 PM

Hi

It's my first time here and the first time i see this information (season pass and CF) . Some important facts for me :

0- i'm not fluent in english sorry for this

1- when i purchased that game it was for using PP and to be able to build and play my own course or other user courses - i know it was only $20 but it's not me who put that price on - it was not specified that i'll have to pay monthly for using CF

2- i'm a casual golfer - i like to play a little bit every day - like many user i won't be playing golf all day long - and  i like to play SOLO and OFFLINE

3- I am a huge RPG gaming fan - i would like to play WOW  but i will NEVER pay a monthly fee to play a game . Also don't compare PP to WOW - the fan base for a RPG is absolutely not the same as for a golf game (100 for 1?  and i'm generous here)

4- CF is very expansive for PerfectParallel ??? - i didn't ask them to provide a so costly course designer - the only thing i was hoping is for a fair designer tool

 

This seems quite a final decision . The only thing i can say is good luck PerfectParallel with your model if you go this way.   i'm sure i won't be the only one to refuse to pay monthly - maybe TGC is more arcade but you know it's a game and it's fun - which game do you think other casual golfers like me will choose to buy?

And don't tell me that if i don't pay the season pass i still can play the included course - Hey !  it' still not the original deal that it was supposed to be for me!  AND I don't like to have a restricted game (CF not accessible) - it's so frustating (no i won't pay monthly)

Sorry for my rant :ph34r:


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#197 IanD

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Posted 05 December 2015 - 01:58 PM

And who is going to be the person(s) who determine the quality of the course?   Isn't that all based on opinion anyway?   In Links, there are a ton of courses that received high ratings, so given that notion I gave them a run... after I played it, I was left scratching my head wondering how it received such a high rating... I just didn't like it.  Point is, what one person may say a great design, others may say it isn't.. but I suppose in the grand scheme of things, it won't matter and nobody will ever know that unless you buy a season pass...

 

No, I said Licensed... there it is a PP Course, not a User Design.



#198 Dazmaniac

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Posted 05 December 2015 - 02:03 PM

Film rights K11.... ??? That is a beast of a mini series if ever.I saw one.. !

Game of Golf, perhaps.... or Seasons of Passes

 

I was thinking more the Course trilogy

 

The Course Identity

The Course Supremacy

The Course Ultimatum


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#199 Dazmaniac

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Posted 05 December 2015 - 02:05 PM

.



#200 LeazesNDR

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Posted 05 December 2015 - 02:06 PM

$5 a month, that's nothing, I just found $3.75 in my couch.
16 cents a day, to play the most realistic video golf game ever,
and build your own courses. There's nothing
to moan about here...move along.

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