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Unity Questions/Answers for Beginners


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#141 NoPutt

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Posted 10 March 2015 - 06:29 PM

Be Warned, once you have been entangled in the sticky

web of Unity, your escape is unlikely. Your fate now lies with

the looming arachnid CF, that will soon wrap you in a silken cocoon

and drain every drop of your previous life.

GOOD LUCK


Dry Gulch...................Released                     Smithfield Golf Club...........Released

Millstone Golf Club....Released                      The Walker Course............Released

Kingsmill Woods Course...Released               Pine Lake Golf Club..........Released

Woodhaven Golf Club (9) Released                The Reserve at Keowee...Released

Cliffs at Keowee Vineyards..Released              The Ace Club...................Released

Dry Gulch 2..........Released                               Blackberry Oaks.............Released

 


#142 Brucey Mc

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Posted 10 March 2015 - 07:23 PM

Yes Unity as a whole can be quite complex because you can do so much with it but from what I can gather through all the cryptic messages about CF is that you can pretty much survive on only knowing how to create your terrain and then shape it etc.  Possibly slightly simplistic but things like importing 3d objects are pretty much drag and drop, building trees is a black art but there are trees you can simply just use out of the box.  Even water you can just drag your circle of water in and place it over the hole you have and its done.

Painting the terrain is not needed where your course is going to be as CF splines sit on top of your terrain, you only need to paint the non-CF bits as far as I can see.  Even trying to mess about with splat-maps is a big no-no and not required apparently.

Lighting, skyboxes, etc - all pretty much out of the box functionality

Grasses - well lets build the field before we start planting seeds!

I seem to spend most of my time now getting my terrains in as good a resolution as possible in preparation for CF, with the limitation of being square and 2049 by 2049 in size.

I could write a big long list of questions about terrains for CF but I'd only get frustrated! 

;)



#143 NoPutt

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Posted 14 March 2015 - 03:35 PM

Just playing around in Unity, kinda reminds me of LINKS EXTREME


Dry Gulch...................Released                     Smithfield Golf Club...........Released

Millstone Golf Club....Released                      The Walker Course............Released

Kingsmill Woods Course...Released               Pine Lake Golf Club..........Released

Woodhaven Golf Club (9) Released                The Reserve at Keowee...Released

Cliffs at Keowee Vineyards..Released              The Ace Club...................Released

Dry Gulch 2..........Released                               Blackberry Oaks.............Released

 


#144 Kablammo11

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Posted 14 March 2015 - 03:42 PM

Particle effects, nice!

A bit off the beaten course design track, but water instead of fire textures might be useful to build a water fountain and/or a waterfall.


>>>>>>> Ka-Boom!





• Mulligan Municipal • Willow Heath • Pommeroy • Karen • Five Sisters • Xaxnax Borealis • Aroha • Prison Puttˆ

• The Upchuck   The Shogun  • Black Swan (•)

 

<<<<<


#145 NoPutt

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Posted 14 March 2015 - 04:03 PM

You're right K, fire and golf do not mix.

No fire hazard on the course, just water, sand,

and a stray kitten or two.


Dry Gulch...................Released                     Smithfield Golf Club...........Released

Millstone Golf Club....Released                      The Walker Course............Released

Kingsmill Woods Course...Released               Pine Lake Golf Club..........Released

Woodhaven Golf Club (9) Released                The Reserve at Keowee...Released

Cliffs at Keowee Vineyards..Released              The Ace Club...................Released

Dry Gulch 2..........Released                               Blackberry Oaks.............Released

 


#146 Kablammo11

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Posted 14 March 2015 - 04:55 PM

I seriously contemplated, some while ago, to do a series of golf courses on real world locations that are specifically known for not being suitable for golf courses. One of them was the gaping crater of Mount St. Helens, including lava streams and spouting fire pits...

Other courses were located in Antarctica, in undercround caves, on top of a huge mesa in the Valley of  Death, in fantasy renditions of Heaven and Hell, and the last one in Valle Marineris, on Mars. Why not? This would be about the first software that would actually let us go for stuff like this - strikes me at least as more interesting as the umpteenth rendering of always the same PGA courses we've played in computer games for decades already. I'm so done with Sawgrass, Pebble Beach, Torrey Pines and even St. Andrews - been there, done that.

 

I did abandon this vision, though, since the tragic thing these localities have in common is: a distinct dearth of freshly supplied kittens. 


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>>>>>>> Ka-Boom!





• Mulligan Municipal • Willow Heath • Pommeroy • Karen • Five Sisters • Xaxnax Borealis • Aroha • Prison Puttˆ

• The Upchuck   The Shogun  • Black Swan (•)

 

<<<<<


#147 NoPutt

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Posted 14 March 2015 - 07:04 PM

Now that you have a full time kitten supplier

I see no reason to abandon your fantasy golf designs.

Although in retrospect, I would imagine that Mars

would have numerous POT BUNKERS, and shipping

kittens into space may not be a feasible venture.

Oh wait, I know...

GHe8Uh7.jpg


  • Kablammo11 likes this

Dry Gulch...................Released                     Smithfield Golf Club...........Released

Millstone Golf Club....Released                      The Walker Course............Released

Kingsmill Woods Course...Released               Pine Lake Golf Club..........Released

Woodhaven Golf Club (9) Released                The Reserve at Keowee...Released

Cliffs at Keowee Vineyards..Released              The Ace Club...................Released

Dry Gulch 2..........Released                               Blackberry Oaks.............Released

 


#148 Richard

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Posted 14 March 2015 - 07:22 PM

Now that you have a full time kitten supplier

I see no reason to abandon your fantasy golf designs.

Although in retrospect, I would imagine that Mars

would have numerous POT BUNKERS, and shipping

kittens into space may not be a feasible venture.

Oh wait, I know...

GHe8Uh7.jpg

 

Great, love it. Another business expansion opportunity. K11, as my 'prime' customer, I get you a great rate.


Richard

Posted Image

#149 NoPutt

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Posted 03 April 2015 - 01:35 PM

Here's a Video on how to add a simple Skybox to Unity 5


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Dry Gulch...................Released                     Smithfield Golf Club...........Released

Millstone Golf Club....Released                      The Walker Course............Released

Kingsmill Woods Course...Released               Pine Lake Golf Club..........Released

Woodhaven Golf Club (9) Released                The Reserve at Keowee...Released

Cliffs at Keowee Vineyards..Released              The Ace Club...................Released

Dry Gulch 2..........Released                               Blackberry Oaks.............Released

 


#150 Keith

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Posted 03 April 2015 - 02:30 PM

Really nice NP.  Very informative.  Many differences between U4 and U5 I am discovering.



#151 TimBoch

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Posted 03 April 2015 - 03:27 PM

3Zg3Xvw.jpg?1


Course Forge Courses in various stages of design: Dwan Golf Club, Hyland Greens, Faribault CC, Desert Valley CC/ Woodland Trail(fictional), Infamous Golf Course (fantasy)
Links 2003 Designs: Dwan Golf Club, Infamous Golf Course, Hazeltine National Golf Club (assistant designer), Woodland Trail/Desert Valley CC , Faribault CC (beta), Hyland Greens (beta), Double Eagle (beta), King's Walk (beta), Interlachen CC (still in planning)
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#152 Kablammo11

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Posted 03 April 2015 - 03:45 PM

Good one, NoPutt.

A single file is enough if you intend to tile it seamlessly, no need to make 6.

 

The square nature of your skybox is still quite evident when you rotate your view. To give your clouds a bit more of a spherical look, here's a little trick:

 

In Photoshop, with your cloud image open

  • press option A for "select all"
  • press option-T for "transform". this brings up the transform grid
  • Right-click on the image to bring up the transform context menu. In there, select "warp"
  • Now, this should activate extra options in your top bar. Find the field that lets you set the warp mode. In there, select "Fisheye".
  • A small field pops open. For me it usually is set to +50. Change the value in there to -40.
  • Press return to apply the transformation.
  • Your clouds are looking distorted, smaller in the center and stretched toward the edge, simulating roundness

 

In the single image, this will look weird, but skybox this image and you will find that the cloud dome feels a lot less cubic and more spherical.


  • NoPutt likes this

>>>>>>> Ka-Boom!





• Mulligan Municipal • Willow Heath • Pommeroy • Karen • Five Sisters • Xaxnax Borealis • Aroha • Prison Puttˆ

• The Upchuck   The Shogun  • Black Swan (•)

 

<<<<<


#153 NoPutt

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Posted 03 April 2015 - 04:32 PM

Thanks K, I haven't made a seamless texture yet, but will.

This was just to show the procedure for getting to the

Skybox as it isn't like Unity past. And yes, without some warping

and transforming it does look very boxy and constrained. 

Thanks again for the little trick, I'll use it right away.


Dry Gulch...................Released                     Smithfield Golf Club...........Released

Millstone Golf Club....Released                      The Walker Course............Released

Kingsmill Woods Course...Released               Pine Lake Golf Club..........Released

Woodhaven Golf Club (9) Released                The Reserve at Keowee...Released

Cliffs at Keowee Vineyards..Released              The Ace Club...................Released

Dry Gulch 2..........Released                               Blackberry Oaks.............Released

 


#154 NoPutt

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Posted 03 April 2015 - 05:45 PM

My version of Photoshop is 7, and it doesn't seem to

have a warp feature as I'm sure CS has. However it does

have a pinch and sphere which I tried after I attempted

to create a seamless sky texture. It looked ok in parts as you will see.

I assume the visible lines are my inept attempt to blend properly?

The texture does seem to have more depth with the sphere filter,

but could just be my imagination. I'll keep my head in the clouds

for a bit longer and hopefully find that #9.


Dry Gulch...................Released                     Smithfield Golf Club...........Released

Millstone Golf Club....Released                      The Walker Course............Released

Kingsmill Woods Course...Released               Pine Lake Golf Club..........Released

Woodhaven Golf Club (9) Released                The Reserve at Keowee...Released

Cliffs at Keowee Vineyards..Released              The Ace Club...................Released

Dry Gulch 2..........Released                               Blackberry Oaks.............Released

 


#155 Kablammo11

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Posted 03 April 2015 - 06:59 PM

Sorry about that - warp features were introduced with CS2, I just found out. Sorry for sporting a slightly more recent version of PS and assuming everybody else does, too.

 

Pinch and sphere distortions are no good, because they only affect a round space in the center of your texture and don't extend all the way to the edges. You can try Liquify. Or post your cloud image here (via imgur), then I can quickly warp it for you.


>>>>>>> Ka-Boom!





• Mulligan Municipal • Willow Heath • Pommeroy • Karen • Five Sisters • Xaxnax Borealis • Aroha • Prison Puttˆ

• The Upchuck   The Shogun  • Black Swan (•)

 

<<<<<


#156 NoPutt

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Posted 03 April 2015 - 07:48 PM

Thanks K, I'm not sure how seamless this is..

aCNkNac.jpg


Dry Gulch...................Released                     Smithfield Golf Club...........Released

Millstone Golf Club....Released                      The Walker Course............Released

Kingsmill Woods Course...Released               Pine Lake Golf Club..........Released

Woodhaven Golf Club (9) Released                The Reserve at Keowee...Released

Cliffs at Keowee Vineyards..Released              The Ace Club...................Released

Dry Gulch 2..........Released                               Blackberry Oaks.............Released

 


#157 Kablammo11

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Posted 04 April 2015 - 10:52 AM

It is seamless, I checked. There you go, freshly warped with -40 bend factor.

(opt for "open image in new window" to access the image file)

 

gmfh8ob.jpg


>>>>>>> Ka-Boom!





• Mulligan Municipal • Willow Heath • Pommeroy • Karen • Five Sisters • Xaxnax Borealis • Aroha • Prison Puttˆ

• The Upchuck   The Shogun  • Black Swan (•)

 

<<<<<


#158 axe360

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Posted 04 April 2015 - 12:14 PM

Thanks for the video NoPutt, very helpful. Has anyone ever told you, you sound just like the actor Woody Harrelson?


Done with designing.

Released Courses: Real

The Golf Club @ Dove Mnt. AZ

Aronimink PA

Amana Colonies Iowa

Fictional:

The Grinder Anytown U.S.A.

 

 

                   


#159 NoPutt

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Posted 04 April 2015 - 03:29 PM

Thanks for the Warp Sky K, really appreciate it.

And Axe, this song you may remember from CHEERS,

 

Kelly,Kelly,Kelly,Kelly,Kelly,Kelly,Kelly,Kelly....

I'll be happy to sing it for ya in my next video.


  • axe360 likes this

Dry Gulch...................Released                     Smithfield Golf Club...........Released

Millstone Golf Club....Released                      The Walker Course............Released

Kingsmill Woods Course...Released               Pine Lake Golf Club..........Released

Woodhaven Golf Club (9) Released                The Reserve at Keowee...Released

Cliffs at Keowee Vineyards..Released              The Ace Club...................Released

Dry Gulch 2..........Released                               Blackberry Oaks.............Released

 


#160 NoPutt

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Posted 12 April 2015 - 11:50 AM

Why does my version of Unity have an Off-white

theme, when most I see on here have a

Black or dark grey like this forum? Have I

missed a Unity Theme somewhere?


Dry Gulch...................Released                     Smithfield Golf Club...........Released

Millstone Golf Club....Released                      The Walker Course............Released

Kingsmill Woods Course...Released               Pine Lake Golf Club..........Released

Woodhaven Golf Club (9) Released                The Reserve at Keowee...Released

Cliffs at Keowee Vineyards..Released              The Ace Club...................Released

Dry Gulch 2..........Released                               Blackberry Oaks.............Released

 





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