Okay DoGgs... I got it running. Prior to reading your last post in this thread, I had found and downloaded the no CD patch and installed it in the bin folder, copied the glide.dlls from the voodoo folder to the TW03/bin folder, and found that I had more than one instance of the universal wide screen tool running. I was able to run the game after that and it ran quite well.
I started at 1920 x 1080 and it looked markedly better than 800 x 600, naturally. I then was able to run it at 3840 x 2160 without any performance hits, but all that I could tell really looked that much better was the golfer. Either setting causes the text in the swing feedback panel to be so zoomed I can't read most of it. I can sort of piece together what it's trying to show, but it looks really messy.
I like the camera options in this game. I've always been a fan of the golfer swing view, followed by a reverse angle landing camera snap view. I can get a snap view, but it's at a fixed distance and it's hard to find a suitable medium for it. I wish there was one that would scale itself to the distance of the shot. I went with auto-cam, but it forces you to use the default, swing cam, which find to be at too low an angle (roughly knee high behind the golfer) for my tastes. I can settle for most of the angles the auto-cam cuts to though. If I switch to the customized swing angle I configured as "Swing Camera" (1), it takes the auto-cam functionality out of the equation and becomes a "fixed camera" view, unless I override it at some point to one of the other 9 camera angles... none of which scale themselves to the length of the shot. If I could tailor the default swing camera angle to one that was shoulder high, I would be content with it. I need that extra height to aim better and to simply feel more 'connected' to the golfer perspective.
Oh, I can't get the water to look right with any shader setting. The closest it ever looks to anything remotely resembling natural is to turn it "OFF". I must be missing something there.
This game is surprisingly tough. I've been out of the mouse swing business for a long time. I don't know how to best tune my mouse sensitivity for this game, but I'm having serious swing path errors. I'm playing in the intermediate swing difficulty and it's giving me all I want. It really feels good when you hit a good shot though! I haven't tried gamepad yet, but I see that there's support for it there. I'll give it a try here later.
Thanks for your help in this though... I'd forgotten what a hassle it was to get PC games to run where compatibility issues exist. I honestly couldn't explain to anyone how I managed to finally get it to run, as I think I just serendipitously stumbled on to the right steps in places.