Just trying to figure out that one blade that has textures stretched on it.
Is it assigned to a certain texture slot? Make all of one bright green, one bright magenta and one bright blue.
Although, it seems like you're using the same texture for all 3... Set the texture to "Clamp" maybe in the inspector instead of repeat
Yes, I am using the same for all 3. I will try that in a min... rendering with less dense grass ATM