Some more wip's.
The big challenge is still to get it look right from any point of view. What it still doesn't atm...
I will probably give precomputed illumination a shot and see what it can do.
Posted 23 May 2019 - 11:21 PM
Posted 23 May 2019 - 11:25 PM
Regardless, whatever you are doing, it still looks great! I think you're managing that short grass much better than I am. That second pic from above view is pretty epic!
Posted 24 May 2019 - 12:58 AM
Posted 24 May 2019 - 01:00 AM
Posted 24 May 2019 - 01:01 AM
Posted 24 May 2019 - 08:42 AM
Lovely stuff.
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Posted 25 May 2019 - 12:25 PM
Regardless, whatever you are doing, it still looks great! I think you're managing that short grass much better than I am. That second pic from above view is pretty epic!
No shit, holy **** balls...
Posted 25 May 2019 - 12:27 PM
I mean - this shot....for real?
That looks INCREDIBLE
That's one of the most realistic looking pics I've ever seen out of PG
(ignoring Harry and acknowledging the lighting engine is what it is)
What i'd like to say right now I can't say because it involves a certain simulator company.. But holy crap I can't believe this, I need to go download this shader right now and wait for some tutorials..lol
I just can't stop looking at this screenshot!! I just want to shit my pants right now.........................
Posted 25 May 2019 - 02:54 PM
@Birdie - you giving that precomputed lighting thing a try?
I'm curious to see how that works out.
I've personally been going more and more with dynamic skies off anyhow, as it has so many oddities and I'm sort of just enjoying seeing the planned out "how I want my course to look" thing from designers.
But, I would be excited to have more than one time of day/situation choice for a course.
Posted 25 May 2019 - 03:27 PM
Looks so natural. LOVE it.
Can't wait to play a round of golf in Manila.....
Posted 25 May 2019 - 04:02 PM
@Birdie - you giving that precomputed lighting thing a try?
I'm curious to see how that works out.
I've personally been going more and more with dynamic skies off anyhow, as it has so many oddities and I'm sort of just enjoying seeing the planned out "how I want my course to look" thing from designers.
But, I would be excited to have more than one time of day/situation choice for a course.
Posted 20 June 2019 - 01:39 PM
update progress is very much needed
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Posted 20 June 2019 - 09:53 PM
Slow progress. Exclusively testing water settings these nights. The problem is it often looks really different in Unity compared to in game.
Posted 20 June 2019 - 10:12 PM
Here is one example of Unity vs in game look...
Posted 20 June 2019 - 11:33 PM
wow, very fine details. Exotic touch Really looking forward to playing this gem.
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Posted 21 June 2019 - 01:36 PM
Slow progress. Exclusively testing water settings these nights. The problem is it often looks really different in Unity compared to in game.
I agree... and when you use the Unity preview the camera gets all borked and ends up tilted 45 degrees or some such angle.
Then, if you render and preview the specific detail you are working on, you end up in this huge time-sync that kills the pace of progress. So, you work on a number of things before rendering and then forget what needs to be looked at since the last render
LOL, its amazing that I enjoy it so much.
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Courses:
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Crow's Nest - released
Posted 21 June 2019 - 02:00 PM
I agree... and when you use the Unity preview the camera gets all borked and ends up tilted 45 degrees or some such angle.
Then, if you render and preview the specific detail you are working on, you end up in this huge time-sync that kills the pace of progress. So, you work on a number of things before rendering and then forget what needs to be looked at since the last render
LOL, its amazing that I enjoy it so much.
The camera is not the problem for me. It just starts where the camera is aligned to when hitting play (if you mean this?). The water i showed is an extreme example but it's generally not easy when finetuning colors or shadows because there is always more or less mismatch from Unity to game.
But i like it too!
Posted 21 June 2019 - 05:37 PM
Yeah... I am Ok with setting camera to view. Its once I start flying around that it goes all batcrap crazy.
i7-8700K
GIGABYTE Z390 AORUS Pro
64 GB DDR4 3200
MSI GeForce GTX 1080 Ti Gaming X
LG 32GK850G
Win 10 Home Premium on 1TB SSD
Courses:
Bradford Links - released
Ironwood - released
Cypress Landing - released (also available in a 3DG version)
Crow's Nest - released
Posted 21 June 2019 - 06:29 PM
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