Well,....Ive been away for a while on the front lines of Covid,...decided to chime in.
INCREDIBLE PHOTOS......
cant wait to play
wonderful work Birdie!!
Dr Rob
Posted 30 December 2020 - 12:54 PM
Well,....Ive been away for a while on the front lines of Covid,...decided to chime in.
INCREDIBLE PHOTOS......
cant wait to play
wonderful work Birdie!!
Dr Rob
Posted 30 December 2020 - 04:06 PM
Posted 09 January 2021 - 06:28 PM
well....I dont know. its been quite some time that I designed, cant really think of anything lately that would let me pick it back up again but who knows?
do miss designing though
Rob
Posted 25 January 2021 - 02:53 PM
Hi Birdie, and news on your next release of this course?
Thanks.
Posted 25 January 2021 - 09:55 PM
I changed the plan a bit and want to complete it a bit more before a next release. There was still one part of the course covering 5-6 holes with that i had to transfer to Blender to prepare it for some vertex blended shading like on the other 2/3, doing custom cartpaths and whatever. And yes, i don't have the most straight forward workflow... Shouldn't have said "soon" again probably. After i did i started feeling a bit in a hurry which kills the fun a bit. Stupid me...
Posted 30 January 2021 - 10:34 AM
Incredible work! Inspiration for me to keep working on courses. Looking forward to the next update.
RTS-M Pro/Bare
Posted 08 February 2021 - 12:00 AM
On the real life counterpart there is a double stage clubhouse pool so i'll try to include something similar. Reflections are a bit screwed up atm due to the clipping setting which is defined to the much lower laying lakes and ponds on the course. These are some shots where it's not too obvious...
Posted 08 February 2021 - 11:52 PM
Hazard stakes look a bit slanted around the island green?
Posted 09 February 2021 - 12:28 AM
Looks very nice Birdie -- hope you don't get snapped up by Trackman and then we never get a final version of Manila!
Posted 09 February 2021 - 09:17 AM
Hazard stakes look a bit slanted around the island green?
They are just there from a test run and thus not positioned correctly for now.
Looks very nice Birdie -- hope you don't get snapped up by Trackman and then we never get a final version of Manila!
Don't worry, i'm too slow for Trackman.
Posted 12 March 2021 - 04:29 AM
3d rough all over the course driven by a new lighting setup coming to your test drives. Could also finally split back my three monsterous six hole meshes in Blender by materials and in small peaces while keeping the normals intact. Thanks to some custom normals transfer which i didn't get working in the past. Offers some performance options and makes adding colliders for the grounds really simple again. Before i had to prepare extra meshes for colliders and these stupid things...
Posted 12 March 2021 - 05:38 AM
Good lord -- just glorious screenshots...
Beautiful work Birdie!
Posted 12 March 2021 - 10:14 AM
Going for the recently re-turfed look on the greens?
Posted 12 March 2021 - 11:18 AM
Posted 12 March 2021 - 11:20 AM
Posted 12 March 2021 - 01:33 PM
I don't recall the first preview having that tiled look on the greens, but it's been a while since I've played it.
Posted 12 March 2021 - 02:25 PM
Posted 12 March 2021 - 06:26 PM
"3d rough all over the course driven by a new lighting setup coming to your test drives."
Does this mean we can awaite a new alpha in a reasonable short time?
Intel® Core2 Duo CPU E8500 @ 3.16GHz
4GB RAM
Samsung SSD 840 Series
ATI Radeon HD 4800 Series (1GB RAM)
Samsung SyncMaster T260HD & T2770 (Resolution: 1920 x 1200)
Windows 7 (64 Bit)
Posted 12 March 2021 - 07:08 PM
0 members, 3 guests, 0 anonymous users