
Planting grass on rugged dune type bunker
#21
Posted 18 October 2018 - 05:10 PM
I can’t test it now but I think if you cycle through the clubs or something you can force the splash option to come up for a wedge.
I’m pretty sure I’ve splashed out of fairway pot bunkers when I was quite a distance from the green. Can’t remember how though.
If it’s not possible it should be fixed.
Sorry to take this further off topic...haha
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#22
Posted 18 October 2018 - 05:17 PM
bortimus, on 18 Oct 2018 - 5:10 PM, said:
Ahh I see. You’re right, I forgot about that.
I can’t test it now but I think if you cycle through the clubs or something you can force the splash option to come up for a wedge.
I’m pretty sure I’ve splashed out of fairway pot bunkers when I was quite a distance from the green. Can’t remember how though.
If it’s not possible it should be fixed.
Sorry to take this further off topic...haha
Let us know. The waste bunker I used must be on each side of the line. Agreed, you should be able to splash out if you're on the fairway side too.
Done with designing.
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#23
Posted 28 October 2018 - 12:44 PM
So I think I'm going with the normal grass planting technique. The "bunker" was removed from the spline (Thanks K11) so I can plant on the islands. The individual planting of quads is just too much work and might in the end be to heavy on performance.
The grass textures is not raised and planted about -0.3 below the mesh. Think planting in clumps and doing it sparsely would be the best option. Lots of colour variation along the bunker edges due to the overlay texture and the ruggedness of the bunker edge. I could make it better in Gimp but not sure it's worth the effort...
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Abel's Crossing -- Solitude Links GC
#24
Posted 28 October 2018 - 06:14 PM
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#25
Posted 04 November 2018 - 03:08 PM
Some more planting done.
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Intel Core i5-6600 CPU 3.3 GHz Geforce GTX 1060 16GB RAM Windows 10 64 bit
Hazyview (600m above sea level) -- Nautilus Bay (Revamp done) -- Cape Fear (TGC adaptation) -- Aloe Ridge -- Nahoon Reef GC -- Chambers Bay
Abel's Crossing -- Solitude Links GC
#26
Posted 04 November 2018 - 03:30 PM
Chambers Bay maybe?
Looks great whatever it is.
#27
Posted 04 November 2018 - 04:09 PM
Chambers Bay would also be my guess.
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#28
Posted 04 November 2018 - 04:38 PM
Yes, started it long ago and stop working on it. Decided it's a good course to try stuff out like the overlay technique but it's a bitch to plant grass on and make it look okay without too much lag. Still some interesting 3d stuff to try.
It's fun to play too
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Intel Core i5-6600 CPU 3.3 GHz Geforce GTX 1060 16GB RAM Windows 10 64 bit
Hazyview (600m above sea level) -- Nautilus Bay (Revamp done) -- Cape Fear (TGC adaptation) -- Aloe Ridge -- Nahoon Reef GC -- Chambers Bay
Abel's Crossing -- Solitude Links GC
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